Pathfinder - The Price of Immortality
Built into a high bluff and accessible only by water-powered lifts and long, exposed ramps broken with multiple drawbridges, Skelt has a strategic position at the falls line of the River Tourondel. The river’s dwarf-crafted waterworks power ore-grinders and mine-lifts, while sawmills dot the Tourondel for miles below the town. Skelt long traded with the dwarf-hold of Kraggodan (a neutral party in the war with Molthune), but recent attempts to open nearby Bloodsworn Vale promise a new vista for commerce, replacing rustic muleskinner trails with full-fledged trade routes to Korvosa and Varisia beyond.
CG Small city
Corruption +4; Crime +6; Economy +6; Law -6; Lore +1; Society +3
Qualities boom town, organised crime, prosperous, rumor-mongering citizens
Government secret syndicate
Base Value 5200 gp; Purchase Limit 37,500 gp; Spellcasting 6th
Minor Items 4d4; Medium Items 3d4; Major Items 1d6