Human (Taldan) Fighter 2
NG Medium humanoid (human)
Init +1; Senses Perception -1
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 22 (2d10+6)
Fort +5, Ref +1, Will -1 (+1 vs. fear)
Defensive Abilities bravery +1
Speed 20 ft.
» Masterwork Greatsword +7 (2d6+6/19-20/×2)
Str 18, Dex 13, Con 14, Int 9, Wis 8, Cha 10
Base Atk +2; CMB +6; CMD 17
Feats Catch Off-Guard, Cleave, Furious Focus, Power Attack
Traits muscle of the society, rich parents
Skills Climb +8, Intimidate +5
Combat Gear Oil (4)
Other Gear Agile breastplate, Masterwork Greatsword, Backpack, Bedroll, Chain (10 ft.), Flint and steel, Rope, Torch (5), Trail rations (5), Waterskin, Gemstones, 110gp of valuables
Bravery +1 (Ex) +1 to Will save vs. Fear
Catch Off-Guard Proficient with improvised melee weapons. Unarmed foe is flat-footed against your improvised weapons.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Muscle of the Society +2 bonus to strength checks to break doors or lift portcullises.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.