(PC) Sam Iyam

Male Human (Fighter)


The Iyam family was one of considerable worth, having built up a lucrative trade business over the last 20 or so years. Its head Monarch, Samuel Prescot Iyam III, was originally a well known diplomat in Cheliax, specialising in trade with foreign countries, and was even responsible for brokering a deal with the distant Pactmasters of Katapesh.

Samuel though had a penchant for the ladies, and it was not long before he became embroiled in a scandal between him and a daughter of a Cheliaxian royal. Samuel fled Cheliax with whatever gold he could find (along with the Cheliaxian Royal’s daughter, Aera Henderthane), and fled to the neighbouring country of Molthune.

Molthune, having separated from Cheliax many years before, were keen to hear of the inner workings of the Cheliaxian Government, and accepted the diplomat with open arms. Many a secret was sold to the Molthune Military in order to further fill Samuel’s coffers which gave Samuel the funds to seed his own mercantile operations. Soon after, Samuel purchased a villa overlooking Lake Encarthan at which he married his princess, Aera. A year later, Aera bore a son, Samuel Prescot Iyam IV, followed thereafter by one other son, and 4 daughters.

For years, Samuel built his empire, and gradually became a well known and respected merchant. Samuel became responsible for brokering many a trade deal with Nirmathi merchants across the borders to the point that Samuel’s sole business was that of smuggling both people and goods across borders. Eventually Samuel Snr changed sides, and moved his operations to Nirmathas, a move which angered the Molthune Government to the point where Samuel Snr became a wanted man.

Spies from Molthune plotted in order to find Samuel Snr, and it was some months later in a daring raid that Samuel Snr was captured crossing the border into Nirmathas. For a time, Samuel Snr was imprisoned by the Molthune Government, however Samuel Snr was shrewd man and brokered a deal for his release. The cost of his release was unexpected however, as the cost was that of his son Samuel Jnr, where he would be raised by Molthuni nobleman as a squire until he was old enough to make his own choice. Samuel Snr never expected to see his son again, and so, not wanting to be on the losing side, began his own campaign to have his son returned. Unfortunately by the time he would action his plan, 10 years would have passed, and his son had changed forever.

Samuel Jnr, although a little less than bright, worked hard and learned all that there was to combat. His size was quite large for a child his age, and it was not long before he was placed on the front lines to fight against the Nirmathi.

Whilst on the border of Molthune and Nirmathas, Samuel Jnr’s platoon was attacked, having been ambushed by mercenaries. All of them were slaughtered – all, of course, but one – Samuel Jnr. This had been Samuel Snr’s plan all along, and it was not long after that Samuel Snr was re-united with his son in his father’s hideout in Tamran, the capital of Nirmathas.

The war had changed the young boy in a way that Samuel Snr had not foreseen, and Samuel Jnr, now only known as Sam, openly showed his disgust at what his father had done. In his eyes, his father was nothing more than a murder. Samuel Snr pleaded for his son’s forgiveness, but all of what had happened was too much for him. Sam, rejected his father and his family, and soon after left Tamran, taking a position with a mercenary unit into the Fangwood Forest.

After many months, having raided ancient ruins and plundered several small villages, Sam took his leave and what money he had left, and travelled up the river Tourdel, to a place called Kassen. There, Sam became friends with a local Guardsman named Kir, and the two became close. Sam was soon after taken under the wing of Guard Captain Gregor Wisslo and took a position in the town guard.

Sam soon after became friends with a number of local young folk who happened through the gates of the village from time to time. An elf named Eve, who had been in Kassen for as long as only the elder townsfolk could recall, a half-orc priest named Kal, a beautiful young but mysterious woman (but they all were mysterious to Sam) named Nell, and a ranger who sometimes acted as guard, named Zevan.

Male Human (Taldan) Fighter 3
NG Medium humanoid (human)
Init +1; Senses Perception -1
AC 18, touch 11, flat-footed 17 (+7 armor, +1 Dex)
hp 31 (3d10+9)
Fort +5, Ref +2, Will +0 (+1 vs. fear)
Defensive Abilities bravery +1
Speed 30 ft.
– +1 greatsword +8 (2d6+7/19-20/×2)
Str 18, Dex 13, Con 14, Int 9, Wis 8, Cha 10
Base Atk +3; CMB +7; CMD 18
Feats Catch Off-Guard, Cleave, Cleaving Finish, Furious Focus, Power Attack
Traits muscle of the society, rich parents
Skills Climb +7, Intimidate +6
Languages Common
Combat Gear Potion of Bless Weapon, Potion of Enlarge Person, Oil (4);
Other Gear +1 Chainmail, +1 Greatsword, Backpack (20 @ 35.48 lbs), Bedroll, Chain (10 ft.), Flint and steel, Rope, Scale from Kassen’s Armour, Torch (5), Trail rations (5), Waterskin, Gemstones, 10 GP, 9 SP, 5 CP, 100 GP of Valuables
Bravery +1 (Ex) +1 to Will save vs. Fear
Catch Off-Guard Proficient with improvised melee weapons. Unarmed foe is flat-footed against your improvised weapons.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Cleaving Finish Make additional attack if opponent is knocked out
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Muscle of the Society +2 bonus to strength checks to break doors or lift portcullises.
Potion of Bless Weapon Add this item to create a potion of a chosen spell.
Potion of Enlarge Person Add this item to create a potion of a chosen spell.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

Previous Levels:
Level 1
Level 2
Level 3

(PC) Sam Iyam

Pathfinder - The Price of Immortality delphin5