Pathfinder - The Price of Immortality


What Lies Beneath



The heroes continued their journey of discovery as they moved deeper into the crypt, in search of the cause of the restless undead. During their journey, a mystery is presented in the form of an ancient mural depicting Kassen and the battle with the mercenary army. Meanwhile a new threat looms as the heroes come face to face with more minions who have risen from death…

The heroes enter the room having dealt with the spinning arrow trap. Sam is first into the room while the wiser Kal cautions the others to wait for a signal. Eve peered through the darkness and saw what Sam had come face to face with – skeletons covered in sickly, thick blood.


The skeletons soon after charged the young warrior, however he was ready. Positioning himself, Sam quickly commenced dispatching the foul beings. Nell sent forth several magic missiles to soften the creatures up, whilst Zevan and Eve fired arrows, both failing the see the blunted arrows surrounding them on the floor from the arrow trap. Zevan soon realised the folly of his bow, and charged in, his newly acquired magic sword at the ready. Sam collapsed from the wounds suffered, however Kal was about to provide a much needed spell to bring him back from the brink of death once more.

It was not long before all 5 of the creatures were vanquished, with only few party members suffering minor wounds. Kal identified the creatures as having a stronger connection with their undeath, explaining to the others that if they were not dealt with, they would soon rise to seek further revenge. Kal trusted in Erastil’s wisdom, and a burst of positive energy shot forth, turning the skeletons to dust. The heroes examined the room and found further carvings on the walls depicting a great battle, and further down, mourners who appear to be weeping for the loss of their Hero Kassen.

The party, slightly battered, and running low on spells, considered their options. Kal and Zevan pointed out that Zevan’s sister was still missing, and that they must press on. The party quietly moved down the set of stairs at the end of the room, its decent protected by a pair of statues standing solemn on either side. The stairs lead to a circular room with three passageways veering off in easterly, southerly, and westerly directions. From the east, the sound of running water could be heard along with a musty swell of mildew covered furnishing. From the south, a soft bubbling sound along with a softer light. To the west, there was no mistaking the foul smell of death and decay.


Also in the centre of the circular room stood a pedestal, surrounded on the floor by a verse covered in dust and blood. The heroes examined the carvings and found them to be in common. The inscriptions said, “To the south you might take your ease, to rest and reflect on Kassen’s deeds. To the east lies the wheel, to open the gate. To the west is the resting place of Kassen, hero of the Fangwood.”

It was decided to take heed of the wording presented and the heroes nervously made their way down the southern corridor. It was here that they located a fountain of sorts. Inscribed above it were the words, “Kassen’s legacy lives on with his people. Drink and be refreshed.” Sam was the first to try, and the wounds that he had suffered healed, and the debilitating loss of strength he suffered at the hands of the shadow, swept away. Each of the heroes took turn to cleanse from the fountain. Kal soon detected that the fountain was a holy sight. Eve confirmed that she had heard of this small temple dedicated to Kassen and of its healing powers. Kal further discovered that the magical energy was such that they could rest for a short period which would allow them a full night’s rest in only a short period.


With that, the heroes rested quietly contemplating what they had learned since arriving at the crypt.

A couple of hours later, the heroes, now refreshed continued their search. They made their way towards what they felt was the way to the main burial place of Kassen. The room they entered was not what they expected – a vast room of winding catacombs, each crypt space filled with the remains of what was once a noble warrior in the service of Kassen. However something else lurked in the shadows.

As the heroes entered the room, and begun making their way through, horrific undead humans, with bloated and diseased flesh stumbled from the darkness. The heroes barely managed to escape however Kal, with the assistance of Sam and Eve, battled through, and eliminated the zombie threat. Unfortunately it was too late to realise what sort of threat was being seen. As the zombies were dispatched, each exploded covering those around it in diseased filth and flesh. Sam managed to be covered in the goop, but was otherwise unaffected. Kal however was not so lucky, and started feeling the effects of the disease.


With the room cleared, the heroes were able to more closely examine the area. Each of the zombies were found to be wearing similar clothes to those worn by the body found days before near the lake, and each was also possession of small bags with the same embroidered masked face. Eve and Zevan pocketed the pouches which contained a handful of silver coins each. Nell however located the remains of a human torso, still carrying a backpack. Upon examination, Nell discovered it contained rotten rations, a map detailing the area surrounding Kassen’s Crypt as well as pointing out the entrance to the crypt, a potion labeled cure moderate wounds, a pouch with 13 gold pieces, and a small handbill of a type typically found posted in taverns. Although faded, the handbill clearly reads as a notice of employment, telling all those interested to meet at “The Ranger’s Lament”, a name which seemed unfamiliar to everyone. The heroes also discovered a closed door seemingly leading further into the crypt, and perhaps Kassen’s final resting place…


IanHoulihan IanHoulihan