Voldar was born on a quiet farm on the shores of the Tourondel River, close to Skelt, and grew up dreaming of adventure and exploration. Though this longing only increased as he grew older, so did the responsibilities of agricultural life. Finally, just a month before a marriage of convenience to a local farmer’s daughter could lock him into place, Voldar came to the realization that the door to a life of adventure was closing for good. Seized by a desperate need for a larger life than cattle and rice, Voldar packed quietly and left in the middle of the night.
In the years since, Voldar has come a long way from the wide-eyed young man who sought only the joy of exploration (and maybe a pretty girl or three). Life on the road is much harder than the bards’ tales suggest, and adult Voldar has the scars to prove it. Discovering himself to be a deft hand with a sword, Voldar quickly fell in with the mercenary crowd, learning the dirtier, grittier facts of warfare. After acting as hired muscle for dozens of different employers, Voldar finally realized that it was time to go into business for himself as an adventurer.
While admittedly not the best at following orders, Voldar is an extremely talented two-blade fighter, easily earning his keep in any group through the tenacity and absolute fearlessness – some might say thoughtlessness – with which he flings himself into combat.
Despite his reputation as a bruiser and scofflaw, Voldar has picked up a fair bit of education during his travels, and can even read (something his “respectable” parents never learned to do). Voldar takes an easy-come, easy-go approach to life, wealth, and relationships. Though a fan of fine weapons and creature comforts, the only object he’s never without is the tankard on his belt (as you never know when someone might offer you a drink). Noble at heart and fiercely loyal to those few who earn his affection, Voldar nevertheless hides such sentiments under a jaded and crass demeanor, frequently observing that there’s nothing better than “an evening of hard drinking and soft company.”
Unfortunately, gambling was also Voldar’s weakness, which is what placed him in his current position in the small towns of Three Pines Ford. Having lost several hands of poker to an elf woman named La’Slaan who fleeced him of whatever gold and gems he had, Voldar was left penniless and homeless. In the same town, a woman named An’lau Wolfmourne took him under her wing, and he has been in her employ ever since. An’lau, a local representative in the Three Pines Ford who is responsible for looking after the Three Pines after which the town is named – three giant Dryad Trees which have been dormant for hundreds of years.